/*********************************************************************
*                SEGGER Microcontroller GmbH & Co. KG                *
*        Solutions for real time microcontroller applications        *
**********************************************************************
*                                                                    *
*        (c) 1996 - 2017  SEGGER Microcontroller GmbH & Co. KG       *
*                                                                    *
*        Internet: www.segger.com    Support:  support@segger.com    *
*                                                                    *
**********************************************************************

** emWin V5.40 - Graphical user interface for embedded applications **
All  Intellectual Property rights  in the Software belongs to  SEGGER.
emWin is protected by  international copyright laws.  Knowledge of the
source code may not be used to write a similar product.  This file may
only be used in accordance with the following terms:

The  software has  been licensed  to STMicroelectronics International
N.V. a Dutch company with a Swiss branch and its headquarters in Plan-
les-Ouates, Geneva, 39 Chemin du Champ des Filles, Switzerland for the
purposes of creating libraries for ARM Cortex-M-based 32-bit microcon_
troller products commercialized by Licensee only, sublicensed and dis_
tributed under the terms and conditions of the End User License Agree_
ment supplied by STMicroelectronics International N.V.
Full source code is available at: www.segger.com

We appreciate your understanding and fairness.
----------------------------------------------------------------------
File        : TEXT.h
Purpose     : TEXT include
--------------------END-OF-HEADER-------------------------------------
*/

/**
  ******************************************************************************
  * @attention
  *
  * Licensed under MCD-ST Liberty SW License Agreement V2, (the "License");
  * You may not use this file except in compliance with the License.
  * You may obtain a copy of the License at:
  *
  *        http://www.st.com/software_license_agreement_liberty_v2
  *
  * Unless required by applicable law or agreed to in writing, software 
  * distributed under the License is distributed on an "AS IS" BASIS, 
  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  * See the License for the specific language governing permissions and
  * limitations under the License.
  *
  ******************************************************************************
  */
  
#ifndef TEXT_H
#define TEXT_H

#include "WM.h"
#include "DIALOG_Intern.h"      /* Req. for Create indirect data structure */
#include "WIDGET.h"
#include "GUI_Debug.h"

#if GUI_WINSUPPORT

#if defined(__cplusplus)
  extern "C" {     /* Make sure we have C-declarations in C++ programs */
#endif

/************************************************************
*
*       #defines
*
*************************************************************
*/

/************************************************************
*
*       Create / Status flags
*/
#define TEXT_CF_LEFT    GUI_TA_LEFT
#define TEXT_CF_RIGHT   GUI_TA_RIGHT
#define TEXT_CF_HCENTER GUI_TA_HCENTER

#define TEXT_CF_VCENTER GUI_TA_VCENTER
#define TEXT_CF_TOP     GUI_TA_TOP
#define TEXT_CF_BOTTOM  GUI_TA_BOTTOM


/*********************************************************************
*
*       Public Types
*
**********************************************************************

*/
typedef WM_HMEM TEXT_Handle;

/*********************************************************************
*
*       Create functions
*
**********************************************************************
*/
TEXT_Handle TEXT_Create        (int x0, int y0, int xSize, int ySize, int Id, int Flags, const char * s, int Align);
TEXT_Handle TEXT_CreateAsChild (int x0, int y0, int xSize, int ySize, WM_HWIN hParent, int Id, int Flags, const char * s, int Align);
TEXT_Handle TEXT_CreateEx      (int x0, int y0, int xSize, int ySize, WM_HWIN hParent, int WinFlags, int ExFlags, int Id, const char * pText);
TEXT_Handle TEXT_CreateUser    (int x0, int y0, int xSize, int ySize, WM_HWIN hParent, int WinFlags, int ExFlags, int Id, const char * pText, int NumExtraBytes);
TEXT_Handle TEXT_CreateIndirect(const GUI_WIDGET_CREATE_INFO * pCreateInfo, WM_HWIN hWinParent, int x0, int y0, WM_CALLBACK * cb);

/*********************************************************************
*
*       The callback ...
*
* Do not call it directly ! It is only to be used from within an
* overwritten callback.
*/
void TEXT_Callback(WM_MESSAGE * pMsg);

/*********************************************************************
*
*       Member functions
*
**********************************************************************
*/

/* Methods changing properties */

GUI_COLOR        TEXT_GetBkColor  (TEXT_Handle hObj); 
const GUI_FONT * TEXT_GetFont     (TEXT_Handle hObj);
int              TEXT_GetNumLines (TEXT_Handle hObj);
int              TEXT_GetText     (TEXT_Handle hObj, char * pDest, U32 BufferSize);
int              TEXT_GetTextAlign(TEXT_Handle hObj);
GUI_COLOR        TEXT_GetTextColor(TEXT_Handle hObj);
int              TEXT_GetUserData (TEXT_Handle hObj, void * pDest, int NumBytes);
GUI_WRAPMODE     TEXT_GetWrapMode (TEXT_Handle hObj);
void             TEXT_SetBkColor  (TEXT_Handle hObj, GUI_COLOR Color);
void             TEXT_SetFont     (TEXT_Handle hObj, const GUI_FONT * pFont);
int              TEXT_SetText     (TEXT_Handle hObj, const char * s);
void             TEXT_SetTextAlign(TEXT_Handle hObj, int Align);
void             TEXT_SetTextColor(TEXT_Handle hObj, GUI_COLOR Color);
int              TEXT_SetUserData (TEXT_Handle hObj, const void * pSrc, int NumBytes);
void             TEXT_SetWrapMode (TEXT_Handle hObj, GUI_WRAPMODE WrapMode);

/*********************************************************************
*
*       Managing default values
*
**********************************************************************
*/

const GUI_FONT * TEXT_GetDefaultFont     (void);
GUI_COLOR        TEXT_GetDefaultTextColor(void);
GUI_WRAPMODE     TEXT_GetDefaultWrapMode (void);
void             TEXT_SetDefaultFont     (const GUI_FONT * pFont);
void             TEXT_SetDefaultTextColor(GUI_COLOR Color);
GUI_WRAPMODE     TEXT_SetDefaultWrapMode (GUI_WRAPMODE WrapMode);

#if defined(__cplusplus)
  }
#endif

#endif  // GUI_WINSUPPORT
#endif  // TEXT_H

/*************************** End of file ****************************/
